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(c) 2000 James Burrows

  Review by
Steve Cooke
(The White Wizard)


Welcome to Game of the Week! Each week there will be a new featured game on this page. The game may be good, average or diabolically bad, it really doesn't matter! Just look at the pics, read the text and enjoy the nostalgia! :-) Game of the Week! is open to contributions so if you would like to contribute a game article for this page you're more than welcome to! Every article we receive will be considered!
Jewels of Darkness
1986 Rainbird/Level 9 Computing
By Mike Austin, Nick Austin & Pete Austin
Most text of the present article comes from the review published in the seventeenth issue of the British C64 magazine ZZAP!64 (street date: July 21st, 1986).

Rainbird/Level 9, 14.95 cassette or disk

ell, there's not a lot I can say about this one. Level 9's 'Middle Earth Trilogy', featuring Colossal Adventure, Adventure Quest and Dungeon Adventure, has provided adventurers with untold hours of entertainment over the last few years.

At 9.99 for each text-only game they were essential purchases. Now, thanks to a new marketing deal with Rainbird, you can get all three for only 14.95 PLUS graphics PLUS the new Level 9 parser that gives you a vastly enlarged vocabulary and allows you to enter commands while the pictures are still drawing.

The only point I would like to make here is that, having already played these games, I did not think that the new versions were sufficiently different to warrant purchasing them if you have the originals. That is in no way intended to be a criticism of this new release, but simply a testimony to the excellence of the original games. Of course, if graphics matter a lot to you then those alone might lead you to disagree with me, but the Wiz has never had much time for Level 9's pics -- they're colourful but they're not great works of art. And the location descriptions and scenarios have always struck me as being good enough on their own.

But all this is nit-picking. This is the best bargain currently available for adventurers, and unless you can't beat the thought of going underground, you just have to get out into the shops and spend your 14.95. Nuff said.

Atmosphere 90%
Interaction 89%
Lasting Interest 95%

Value for Money




If you want a walkthrough, visit
Jacob Gunness
' Classic Adventures Solution Archive or
Martin Brunner's C64 Adventure Game Solutions Site

Htmlized by Dimitris Kiminas (28 Nov 2004)
The screenshots in the original review were not from the C64 version.

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