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News
Archive - May 2001 |
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Strategy
of the Week - Combat Leader |
27
May 01
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TIM
CHANEY
US Gold marketing manager
The 64 is still the best machine to play games on. Here
we have the task of converting 64 games onto the Spectrum,
and believe me, it's like drinking champagne and then
drinking house wine afterwards. The 64's capabilities
are far superior -- in sound, handling of colour, scrolling,
everything.
I don't expect any immediate cut in the price of the
'64. Commodore aren't panicking. They're not responding
to the price moves around them. They're bigger than
all their competitors. They should lead, not follow.
The company's management is still very strong despite
the departure of Jack Tramiel (Commodore's former
managing director) to Atari. His philosophy is 'business
is war' and Commodore still believe it. They're a very
tough company to do business with.
ONE
Off, ZZAP!64, May 1985
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Game
of the Week - Mama Llama |
27
May 01
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IAN STEWART
Gremlin Graphics director
In terms of its hardware the 64 is clearly superior
to the Spectrum, but I think the Atari machines have
the edge on the Commodore. The problem for Atari in
the UK is that it didn't get the support of software
houses.
On the 64 there've been some very exciting pieces of
software and I think there's more to come. The machine
has already been stretched to its limits, but I don't
think the imagination of the software writers has been.
So far as we're concerned, the machine does have a good
life expectancy, and we shall be supporting it with
games, but only those which come up to the standard
set by the American software now being released.
So far the Americans have been coming up with much more
original games -- we have to compete with that.
ONE
Off, ZZAP!64, May 1985
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Rare
Games Corner Updated |
27
May 01
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With
the disk version of Paragon's The Amazing Spiderman.
This loads an option screen before the main gamefile,
and the player starts in a different screen than the
commonly-circulating tape version.
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Gamebase64@Back
In Time Live! |
23
May 01
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John
Vallender and myself (James) were lucky enough to attend
the Back
In Time Live event in Birmingham on Wednesday, May
16th 2001. I donned my retro-gamebase t-shirt and hopped
along with my girlfriend Kate to join a host of other
C64 fans in meeting some of our friends and some notable
C64 celebrities!
(more)...and
a photographic gallery!
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Game
of the Week - Frak! |
23
May 01
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DAVID TOMKINS
Commodore retail products manager
Commodore is 100 per cent committed to the 64 and will
remain so for a long time into the future. It's a first
class machine and offers first class value for money.
The vast majority of people who buy it use it to run
pre-programmed software -- and no one can beat the vast
range available for it, either in terms of quantity
or quality.
The version of Basic on the machine has been widely
criticised, but it has a few supporters as well. The
Poke commands you need to use graphics and sound are
more closely allied to machine code, which means that
you inevitably learn a lot more about the machine itself
than you would with other Basics.
Of course if people want to learn an easier version
of Basic, they can always buy our Simon's Basic program.
We couldn't change the machine's Basic at this stage
because it would make the existing software incompatible.
ONE
Off, ZZAP!64, May 1985
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Strategy
of the Week - Battle for Normandy |
23
May 01
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DAVID
TOMKINS
Commodore retail products manager (cont)
It's interesting to compare the 64's success with that
of the Atari machines -- they haven't sold nearly as
well despite having a very similar technical specification.
It's partly to do with the Commodore name. Following
the success of the Vic 20, we had an extremely high
reputation in the home computer market. This immediately
gave the '64 massive software support which the Atari
never had.
This is going to continue. The new Commodore 128 is
compatible with the 64. And with more than half a million
64 owners in Britain alone, I don't think software houses
are going to suddenly stop writing games for it.
Price cuts on the 64? No, there aren't going to be any
in the forseeable future. It's selling very well as
it is.
ONE
Off, ZZAP!64, May 1985
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Entries
in database: 12800
(+142)
Unchecked: 299 (-208)
Missing: 26 (-)
Not 100% working: 75 (+1)
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Lost & Found! - Hagar the Horrible UK |
20
May 01
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Another thought-lost C64 Gem has been uncovered: The
English version of Kingsoft's Hagar the Horrible!
For
this you have to thank the very game's programmer, Rasmus
Wernersson, who did not decline our pleas when contacted!
Thank you so much Rasmus!
Read
all about it in the Forever Lost?
section...
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Game of the Week - Lords of Midnight |
20
May 01
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Lords of Midnight 64
The original massive epic arrives on the 64. We
review it, and map it.
ZZAP!64,
Contents, May 1985
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Game
of the Week - Cauldron |
20
May 01
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64:
World's Greatest Games Machine!
Some people say the keyboard is tacky. Some people
can't stand the Basic. Some people find the colour of
the plastic makes them ill. Some people are just plain
jealous. But what do key people in the micro industry
say? Is the 64 really the world's greatest games machine?
And does it have a future? Chris Anderson asked the
questions.
FACT:
The 64 is the world's best selling computer.
FACT: There are 64s in more than half a million
British homes.
FACT: More games are being written for the 64
than for any other micro.
ONE
Off, ZZAP!64, May 1985
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Rare
Games Corner Updated |
20
May 01
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With
the Trillium version of Telarium's Dragonworld,
containing a 5th disk with arcade sequences! Many thanks
to Jeremy [mjKapp] for sharing this rare version
with the Commodore community!
In
related news, the existance of C64 Shadowkeep
has been confirmed, and we are currently in the proccess
of locating a copy...
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Game
of the Week - Give My Regards To Broad Street |
16
May 01
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Wanna
join the club?
US Gold have started a membership club called (amazingly)
the US Gold Club. For the membership fee of £10.74
(inc p and p) a member will receive a sweatshirt, badge,
poster, membership card, and discounts on various U.S.
Gold games. Also included in the price is a regular
newsletter offering news and views on U.S. Gold titles.
So far US Gold haven't spelt out too much details on
the discounts available to club members, so I don't
think I'll join just yet. Nice sweatshirt, though.
N.E.W.S.f.l.a.s.h,
ZZAP!64, May 1985
And
in a little bit fresher developents, Inge Hoie Pedersen
ripped the The Dark Tower's SID tune which
is now available for download (and aural delight) within
the relevant ZZAP!64 review...
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Game
of the Week - Tir Na Nog |
16
May 01
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Why you need a Y
At last I can use my monitor and Currah Speech unit
together. Welwyn Systems have produced a Y cable adaptor
to allow frustrated monitor owners like me to use the
Currah, which they also produce, at the same time.
The cable is available mail order at £3.99
from Welwyn Systems, Bedlington, Northumberland NE2
7AA.
N.E.W.S.f.l.a.s.h,
ZZAP!64, May 1985
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Game
of the Week - Buck Rogers |
13
May 01
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James Scoular dies
Those who enjoy playing Elite 64, this month's
gold medal game, will be sad to hear of the death of
the man responsible for bringing it onto the 64. James
Scoular, publisher of Firebird games, died in March
of a heart attack.
It was he who obtained the rights for the game from
the programmers. Before joining Firebird he worked for
VNU Publications and was the publisher of Personal Computer
Games. James was known and much liked by several people
on Zzap. We'll miss him a lot.
N.E.W.S.f.l.a.s.h,
ZZAP!64, May 1985
And
while on the subject, you'll be sad to hear that Douglas
Adams, aged 49, author of Infocom's The Hitchhiker's
Guide to the Galaxy and Bureaucracy, died
suddenly on Friday morning, 11 May 2001, in Santa Barbara,
California, following a heart attack. He will be missed.
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Game
of the Week - Shadowfire |
13
May 01
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Beyond's
stunning Shadowfire
The first 'icon-driven' adventure. Superb graphics.
It's a sizzler.
ZZAP!64, Contents, May 1985
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Rare
Games Corner Updated |
13
May 01
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With
Konami's Gradius, the US version of Nemesis.
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Entries
in database: 12658
(+108)
Unchecked: 507 (-6)
Missing: 26 (-7)
Not 100% working: 74 (-)
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Game of the Week - Caverns of Sillahc |
9
May 01
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The £150
64
Commodore tell me they still have no plans to cut
the price of the 64, despite the fact that Boots are
selling it for £150,
£80
below the recommended price.
The Boots move followed Commodore's decision to slash
the price of the Plus 4 to well below that of the 64.
Boots appear to have concluded that the 64 would not
sell unless it were brought into line.
Commodore's David Tomkins
confirmed to me that Boots cannot be making any real
profit on the 64 at that price. But he doubted Boots
would no longer stock the 64 once their present supply
runs out. 'If they sell home computers, they have to
sell the 64, it's as simple as that,' he said.
N.E.W.S.f.l.a.s.h,
ZZAP!64, May 1985
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Game
of the Week - Jack Attack |
9
May 01
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Tramiel
Attack
I was intrigued by the scenario in the new Commodore
game Jack Attack reviewed in this issue. It features
a guy called Jack going around getting pleasure out
of squashing people's heads. That wouldn't by any chance
be a reference to big tough Jack Tramiel, the former
Commodore boss who deserted them for Atari, would it...?
You naughty boys!
N.E.W.S.f.l.a.s.h,
ZZAP!64, May 1985
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Game
of the Week - Airwolf |
6
May 01
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Last
update had two ZZAP!64 adventure reviews, so
it is only fair to have two action games reviews this
time (reports that this has to do with the non-existence
of any more adventure reviews in ZZAP! issue one are
greatly exaggerated! ;)
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Game
of the Week - The Dark Tower |
6
May 01
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What's THAT doing under there?
Visitors to the LET show in London during February
may have been impressed with Firebird's demonstration
of their new masterpiece Elite only a matter
of weeks after they had secured rights to the game.
What they may not have known is that the version on
show was loaded into the 64 from a BBC! This was made
possible by the Firebird Special Cables department.
Purchasers of the finished version will be relieved
to know the game now loads in direct. But take care
next time you go to a computer show -- you never know
what might be hiding under the table.
N.E.W.S.f.l.a.s.h,
ZZAP!64, May 1985
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Rare
Games Corner Updated |
6
May 01
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SSI's
Dungeon Masters Assistant - Volume II: Characters
& Treasures gets into the spotlight...
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Adventures
of the Week - Mindshadow & The Tracer Sanction |
2
May 01
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This
mid-week both Games of the Week are adventures!
The one to blame, though, is the double ZZAP!
review of both similarly-styled Activision/Interplay
adventure games...
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