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(c) 2000 James Burrows

   
   
 
   
 
Review by
Steve Cooke
(The White Wizard)

 

 
Welcome to Game of the Week! Each week there will be a new featured game on this page. The game may be good, average or diabolically bad, it really doesn't matter! Just look at the pics, read the text and enjoy the nostalgia! :-) Game of the Week! is open to contributions so if you would like to contribute a game article for this page you're more than welcome to! Every article we receive will be considered!
Ripper
1984 Avalon Hill
By John Winnie & Stanley Baronett Jr.
 
Most text of the present article comes from the review published in the first issue of the British C64 magazine ZZAP!64 (May 1985).
 

RIPPER
Eclipse Software, 12.95 disk
 

ne game that certainly isn't destined to become a classic is Ripper from Eclipse software. The action takes place in Hampstead Manor in 1900. A number of famous characters, including Sherlock Holmes, Houdini, and Florence Nightingale are staying at the house, which is also sheltering the dreaded 'Jack the Ripper'. Your task, predictably, is to track down this unsavoury character before he fills the larder with bodies.


It has to be said that the game has some ghoulish touches which do add to the atmosphere. As you play, the number of victims is displayed at the top of the screen and occasionally someone passes you by carrying 'a fresh supply of meathooks'. This is all very confusing until you stumble into the larder and discover a whole row of maids strung up on the aforesaid hooks. Ugh....

The game is quite tricky to solve. Most of the characters will offer help of some kind or another, but it can't always be relied upon. Marie Curie, for example, blotted her copybook as far as I was concerned by suggesting I drink a potion which then turned out to be sulphuric acid.

Unfortunately, atmosphere is about all this game has to offer. The location descriptions are pathetically short for a disk-based game, and there are unbearable delays while the program processes your inputs. If these delays were caused by disk accesses, resulting in rich and lengthy descriptions, I might be able to live with them, but they're not.

As a tape-based game this program would look pretty sparse, and it's certainly not a good reason to rush out and buy a disk drive. Even if you've already got one, you should think twice before parting with the necessary 12.95.

 
Atmosphere 65%
Interaction 50%
Lasting Interest 58%

Value for Money

50%
 


If you want a walkthrough, visit
Jacob Gunness
' Classic Adventures Solution Archive or
Martin Brunner's C64 Adventure Game Solutions Site

Htmlized by Dimitris Kiminas (11 April 2001)
There was no screenshot in the original review.

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