Fancy being a sole commando armed with only a machine
gun and a few grenades, with the task of capturing eight
enemy outposts against massive opposition? Well, with
the latest release from Alligata you can. Who Dares
Wins II puts you in that exact situation where,
with adrenalin flowing, you are put in a position where
kill or be killed is the only option.
action takes place on a vertically scrolling, detailed
landscape and you have to fight every inch of the way
to capture the eight enemy outposts. When you start
the game you are really put in at the deep end. Shattered
buildings lie each side of you and the only choice is
to go forward across the bare and blasted landscape.
you can expect, the landscape is absolutely infested
with the enemy -- these blue and brown uniformed soldiers
emerge from the side, jumping off buildings or come
running from behind trees and instantly start attacking
you. Luckily, their country isn't too hot on the technological
scene and they're only armed with single shot rifles.
Your brilliant sub machine gun is capable of pounding
out around three rounds a second, making life a little
easier. Even so, the sheer number of the enemy is sometimes
the landscape are scattered many hazards and traps.
Quicksand awaits an unwary commando who hasn't got his
eyes peeled, and pools of water with crumbling banks
claim anyone who strays too near their edge.
hazards include soldiers with deadly accurate mortars,
although they can be disposed of by lobbing one of your
limited grenades at them. You start the game with six
grenades and more are parachuted in to help you on your
way. When they land, simply run over the box and another
three grenades are added to your total.
you come across enemy vehicles, either manually driven
or robot controlled. These always move across the screen,
although the robot controlled tanks move left and right
in an attempt to gain a line with you so they can fire
one of their missiles accurately. There are also railway
lines which have to be crossed. These are pretty hazardous
since little railway carriages trundle along the lines
every so often. All these vehicles can be disposed of
with a well-aimed grenade and give a nice points' bonus
if successfully destroyed.
real danger comes from the skies where two types of
planes, one which flies across the screen and one which
flies down the screen, threaten your existence. The
one which flies across the screen drops very accurate
bombs (plenty of running needed here), but the ones
that fly down the screen are by far the most deadly.
These strafe as they bear down on you at high speed,
giving you only a split second to react.
you come across one of your allies. The only trouble
is that he's in rather dire straights since he's tied
to a post and about to get shot by a soldier. Shooting
his would-be executioner gains a points' bonus for saving
your fellow soldier.
you approach the outpost there are rivers with tiny
bridges which are the only way across. You have to shoot
the soldiers on the far side if you are to get across
safely, since a single accurate shot from them as you
cross spells certain doom. Sometimes soldiers in boats
patrol these waters, although they don't pose any threat
to your soldier.
the outpost is finally reached, many soldiers pour from
it and a pitched battle with you in the middle ensues.
It's then up to your skill and reflexes to survive.
If you manage to capture the outpost, then you automatically
go forward to tackle the next, and far more treacherous
later levels, soldiers in potholes and a far more hazardous
landscape try to lessen your already slim chances of
start the game with three lives, although extra ones
can be earned at regular point intervals.