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(c) 2000 James Burrows

   
 
   
  Review by
Kati Hamza
(Chuck Vomit)

 

 
Welcome to Game of the Week! Each week there will be a new featured game on this page. The game may be good, average or diabolically bad, it really doesn't matter! Just look at the pics, read the text and enjoy the nostalgia! :-) Game of the Week! is open to contributions so if you would like to contribute a game article for this page you're more than welcome to! Every article we receive will be considered!

The Legend of Blacksilver
1988 Epyx
Programmed by Charles Dougherty & John Dougherty

 
Most text of the present article comes from the review published in the forty seventh issue of the British C64 magazine ZZAP!64 (street date: February 16th, 1989).
 


Bah! Valentine's Day. I hate it. All that prancing around in frilly shirts with boxes of lizard giblets tied up in gnome skins, trying to woo yer average bile-faced she-troll through her stomach. What about my flipping stomach, that's what I want to know. It's been upset ever since I swigged that second bottle of slime, imported from Spain by Uncle Ripperbile. Must have been something fresh in it. Bleah! What do I care about blinking she-trolls -- stick them headfirst in a trough of rotting cabbage, that's the way to bring them round.

All I want is the quiet life, pulling the wings off my pet flies, throwing up where I want to . . . oh yeah, and playing the odd computer game. Just to make me even more depressed, we haven't even had a proper text adventure in. I expect we'll have an earthquake next -- either that or billy-goats will become extinct. Just my luck. Still, your average homicidal troll can have a lot of throat-slashing fun with a couple of RPGs -- especially ones as gory as these. Fab.

Right that's it. I'm off to club a couple of goats.
.

 

 

THE LEGEND OF BLACKSILVER
Epyx/US Gold, C64 14.99 disk only

 

eing a cosmopolitan sort of troll, I've met quite a few monsters in my time -- dragons, orcs (phwoar! do they stink), gnomes, Maff Evans, serpents, you know the sort of thing. A real society bloke, me. Still, I've got to hand it to you -- I've never met anything as disgusting as a Screaming Nug, a Brain Spate or a Bowel Root. Bleuch!

You meet a lot of these sort of creatures when you're the only peasant on the planet Bantross brave enough to save the world. Oh yeah, that's your mission: that nefarious, nasty, boil-ridden wicked person, Baron Taragas, has found Blacksilver (magic with the power to destroy) and is planning to use it against the cute, gorgeous, wonderful, beautiful princess Aylea, guardian of peace. Trust those spoilsports at Epyx not to let you fight for the Baron -- no, they have to go and force you to play for the icky, goody-two-shoes Princess instead. I ask you. Yeuch!

It's up to you to stop the baron -- I can't help you now...

First things first: you've got to look for Aylea's brother and hand over the token she left you in a dream. Off you go then through an overhead view landscape (Ultima-style), pulping monsters and visiting castles, 3D dungeons (eventually) and towns. If you've got the dosh you can get rid of most of it at equipment stores, magic stalls and gambling shops (phwoar!). Sometimes you can even get into a bit of extra money by working for a villager for a day, but you've got to be careful not to make enemies. Collaborate with prisoners or fail to pay your debts and -- kaput! Goodnight Josephine.

All possible actions are always displayed on the screen: if you pick speaking or fighting options, you've got several further choices still. Not as involved as some of the Ultima games, but still pretty deep.

You can't be nasty in a place like this -- worse luck!

There's a wagon-full of puzzles as well, with plenty to get you thinking right from the word go. If you ever make it to the dungeons, it'll take longer than yer average gnome feast before you leave!

Graphics (except for the dead atmospheric dungeons) aren't mega-spectacular, and neither is the sound (well, is it ever in an RPG?), but boy, does the gameplay make up for it. I'm still convinced that nothing quite beats the Ultima series, but with loads of puzzles, a really huge environment explore and plenty of different monsters, you'd be stark, staring mad if you didn't sell your grandmother, trade in your Valentine or stick your brother in a bucket of slime to give this a go.

The low-down is this: if you want something to really take your mind off those damp, depressing billy-goat-less nights, singing miserable songs about lizards to yourself, or if you're just after a dead cool game, get hold of a copy of this -- it's a lot better than a poke in the eye with a pointed stick.

 
Atmosphere 75%
Puzzle Factor 80%
Interaction 62%
Lastability 93%

Overall

87%
 


If you want a walkthrough, visit
Jacob Gunness
' Classic Adventures Solution Archive or
Martin Brunner's C64 Adventure Game Solutions Site

Legend of Blacksilver Demonstration Sequence

Htmlized by Dimitris Kiminas (1 Oct 2007)

Can anybody rip the SID tune out of this one?

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