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(c) 2000 James Burrows

   
 
   
  Review by
Nik Wild
(The Harlequin)

 

 
Welcome to Game of the Week! Each week there will be a new featured game on this page. The game may be good, average or diabolically bad, it really doesn't matter! Just look at the pics, read the text and enjoy the nostalgia! :-) Game of the Week! is open to contributions so if you would like to contribute a game article for this page you're more than welcome to! Every article we receive will be considered!

Wiz-Biz
1987 Alternative Software
By Charles A. Sharp

 
Most text of the present article comes from the review published in the forty first issue of the British C64 magazine ZZAP!64 (street date: August 11th, 1988).
 

 

WIZ BIZ
Alternative Software LTD, £1.99 cass only

 

nother adventure by Alternative Software; Football Frenzy, remains one of my all-time least favourite games, hence the trepidation I felt as Wiz Biz loaded.


During a particularly drunken session at the Duck and Plunger, you (Ralph) turned one of your ex-mates into a pink and black salamander. Once the spell wore off, Mike (the victim) seemed more than a little miffed. In fact, he abducted your good self -- which is why you wake up, complete with hangover, in his castle. Escape is essential to your well being.

The Harlequin tries to follow his instincts
for self-preservation

Written using the Graphic Adventure Creator -- a utility which no-one has yet used to its full potential -- Wiz Biz is a 'full colour graphic and text adventure'. All locations are accompanied by a picture, some of which are OK, but they render the amount of text to a minimum.

As in the case of the three witches in Macbeth, you have a familiar and your first problem is to remember his name so that he may help you escape. In the dungeon with you is a can of lager: drink it and the name will return to you in flash.

From here the game goes downhill. Your immediate surroundings consist of serpent pits, caves, smithys and more dungeons. A general direction of up is recommended to get into the castle and its gardens; items such as sausages, frying pans, tokens and soda syphons are lying around waiting for you to pick up and puzzle over. Mapping is illogical, the frustration of which is accentuated by the lack of gameplay and atmosphere.

Wiz Biz is written with tongue firmly in cheek and humour is omnipresent. If you are looking for a serious hack 'n' slay adventure in which you can swash your buckle and which consists of loads of prose and atmosphere -- try another game.

 
Atmosphere 22%
Interaction 45%
Challenge 38%

Overall

33%
 


If you want a walkthrough, visit
Jacob Gunness
' Classic Adventures Solution Archive or
Martin Brunner's C64 Adventure Game Solutions Site

Htmlized by Dimitris Kiminas (20 Aug 2006)
The single screenshot in the original review was either not taken from Wiz-Biz or it was taken from another version of Wiz-Biz.

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