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(c) 2000 James Burrows

  Review by
Nik Wild
(The Harlequin)


Welcome to Game of the Week! Each week there will be a new featured game on this page. The game may be good, average or diabolically bad, it really doesn't matter! Just look at the pics, read the text and enjoy the nostalgia! :-) Game of the Week! is open to contributions so if you would like to contribute a game article for this page you're more than welcome to! Every article we receive will be considered!

Jack the Ripper
1987 CRL
By ?

Most text of the present article comes from the review published in the thirty fourth issue of the British C64 magazine ZZAP!64 (street date: January 14th, 1988).


CRL, 9.95 cassette, 14.95 disk


he year is 1888 and London town is in the midst of a wave of murderous crimes, most of which have been blamed on one man christened by the popular press as The Ripper. It's into his shoes that the player is placed.

The discovery of a mutilated female body is the opening sequence, one which the player can't avoid. In fact, there are several scenarios which the player is guided through without much interaction on his part. These are very atmospheric and even quite exciting to read, but if this were all I wanted to do, a book would have sufficed. Fortunately the game comes in three parts and there IS sufficient interaction within them to appease most of us text input addicts.

When the player gains some control over his fate he finds that the action is played in 'real time', and therefore decisions have to be made quickly and accurately. This is no hardship really, as there is a RAM SAVE facility, but it doesn't allow for too many wrong moves. Most of the action seems to be taken up covering ones tracks and moving from place to place as quickly as possible without being discovered by the local Peelers, who are soon hot on the Rippers' trail.

The location, event and object descriptions remind me of the adventures created by a certain Rod Pike, but as I quite like his games and the St Brides ladies emulate his style competently, Jack the Ripper works very well for me. The topic isn't overflowing in taste, and some of the graphics are unnecessary, but the style of the text coupled with the atmosphere and excitement created, all add up to making it a must for the adventurers collection. You are over eighteen aren't you?

Atmosphere 62%
Interaction 51%
Challenge 54%



If you want a walkthrough, visit
Jacob Gunness
' Classic Adventures Solution Archive or
Martin Brunner's C64 Adventure Game Solutions Site

Htmlized by Dimitris Kiminas (6 Mar 2006)
Only the first of the above screenshots existed in the original review.

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