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(c) 2000 James Burrows

  Review by
Steve Cooke
(The White Wizard)


Welcome to Game of the Week! Each week there will be a new featured game on this page. The game may be good, average or diabolically bad, it really doesn't matter! Just look at the pics, read the text and enjoy the nostalgia! :-) Game of the Week! is open to contributions so if you would like to contribute a game article for this page you're more than welcome to! Every article we receive will be considered!

1987 CRL
By Rod Pike

Most text of the present article comes from the review published in the twenty eighth issue of the British C64 magazine ZZAP!64 (street date: July 9th, 1987).


CRL, 8.95 cass, 14.95 disk


fter the success of Dracula, complete with certificate from the British Board of Censors preventing sale to under 15s, CRL have decided to try the same trick with that other hero of the black and white horror movie, Frankenstein.

Rod Pike, who wrote Dracula, is a man with a liking for chunky descriptions, and this latest game also shows a considerable improvement in the quality of the puzzles. Some of them are really quite easy to solve, but remain logical nevertheless. What's more, the parser and vocabulary seem to work well together and cope with more sensible entries.

There are some gruesome sound effects, together with some even more gruesome digitised pictures of blood and guts, as you sally forth into the mountains to do away with Frankenstein. This monster of your own creation who has murdered your sister and gone on to terrorise the neighbourhood.

The Wiz reckons that this game is marginally overpriced -- 7.95 would have been a little nearer the cutting edge -- but as a three-parter with some tricky problems, it's about par for the course.

Atmosphere 85%
Interaction 68%
Lasting Interest 70%



If you want a walkthrough, visit
Jacob Gunness
' Classic Adventures Solution Archive or
Martin Brunner's C64 Adventure Game Solutions Site

Htmlized by Dimitris Kiminas (26 Jun 2005)
There were no screenshots in the original review.
The password for part 3 is PROMETHEUS.

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