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Back int' good old days, when I were no' but a lad I sat in this machine. I were really ace, like I were playing
Star Wars ont' telly. Many years later, I look upon t' game with nostalgia and nowt else. T' graphics are bad and wobble about sommat awful. As for t' other one, it's just as old and just as bad.

.

 
 


Epyx baffle me. How can they release such drivel as this, when they've given us such classics as
Summer Games and Impossible Mission? Neither game on the tape stands up on its own, and they don't do too well together. They're very monotonous and don't hold any reasonable lasting interest. I suppose if you like archaic arcade decrepits, you could choose worse than this. But not much.

.

 
 


These are really ancient games which unfortunately don't live up to their packaging and are nowhere near Epyx's best. They might be okay as budget games or in a compilation, but with just the two of them most people will be left wanting. It brings the memories flooding back, but these are probably best left covered in cobwebs.

.

 

 
Welcome to Game of the Week! Each week there will be a new featured game on this page. The game may be good, average or diabolically bad, it really doesn't matter! Just look at the pics, read the text and enjoy the nostalgia! :-) Game of the Week! is open to contributions so if you would like to contribute a game article for this page you're more than welcome to! Every article we receive will be considered!

Starfire
1983 Epyx/Exidy
Programmed by ?

Fire One
1983 Epyx/Exidy
Programmed by ?

 
Most text of the present article comes from the review published in the second issue of the British C64 magazine ZZAP!64 (June 1985).
 

STARFIRE / FIRE ONE
CBS/Exidy, 8.95 cass, 11.95 disk, joystick only


O
Tired, uninteresting battles in space and at sea

These two games have been resurrected from the far distant mists of time and thrown together in a less than cheap package. Both originated in the very early days of the video arcade and will bring back nostalgic memories to many ageing zappers. Unfortunately they may not bring back the excitement.

The stars streak towards you as an enemy ship
flickers across your view.

Starfire is a 3D shoot-em-up Star Wars style, where evil Exidy fighters try to protect their freighters from your murderous fire.

The display is of the forward view from your cockpit and you are also given a radar scan of the surrounding space, your laser temperature, and fuel status. On screen from time to time will appear your tracking computer, which locks onto the enemy targets for a while if you can centre them.

The only other hazards are asteroids which can crash into you. The ships themselves come in three different colours: blue rookies, green senior pilots, and red enemy commanders. These are worth 10, 20 and 40 points respectively, with any freighter worth 50 points.

On each level you have to score enough points to gain a fuel bonus to allow you to carry on until the final sixteenth level. This is the main pressure, since shooting ships isn't too hard and a last minute panic to get the points is often called for.

Fire One takes you out of space and under the water, where your submarine has to protect its fleet from enemy sub and ships. You do this in a series of battles that take place within a time limit and are decided by who can sink the opposite sub or the entire fleet.

You are equipped with nine torpedo tubes and unlimited torpedoes. These can destroy both enemy and friendly ships so you have to aim carefully.

The screen shows a sonar scan of the whole playing area, and a periscope's view of the local area when surfaced. Indicators also show your torpedoes ready to fire, time left, damage to both subs, direction and speed, and your tracking computer.

There are eight types of ship and, unless you score a direct hit in their dead centre, they will take several hits to destroy. Each hit and sinking will score points, with the sub being by far the most valuable.

BW
.

 

 
PRESENTATION
ORIGINALITY
69% Good instructions.
28%
Old games and old gameplay.
GRAPHICS
HOOKABILITY
39% Jerky but colourful in Starfire. VERY crude in Fire One.
29%
Initial nostalgia but nothing else.
SOUND
LASTABILITY
38% Banging and blasting effects.
18%
Unless you like living in the past.
VALUE FOR MONEY
22% Old favourites but new disasters.

 

Htmlized by Dimitris Kiminas (26 August 2001)

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