that's because the script creates a NEW basiliskII.prefs everytime gamebase runs.Seiya wrote: i note that if i delete basiliskII.prefs and i re-set again, emulator works, but when i start it from gamebase i have only a crash windows.
edit this file
GBbasiliskII.prefs
change the ROM and BOOT DISK location to your files.
Code: Select all
disk c:\GameBase\Macintosh 68k\Emulators\BasiliskII\OS755.hfv
extfs
screen win/640/480
seriala COM1
serialb COM2
udptunnel false
udpport 6066
rom c:\GameBase\Macintosh 68k\Emulators\BasiliskII\PERFORMA.ROM
bootdrive 0
bootdriver 0
ramsize 16777216
frameskip 0
modelid 5
cpu 3
fpu true
nocdrom true
nosound false
noclipconversion false
nogui false
jit true
jitfpu true
jitdebug false
jitcachesize 8192
jitlazyflush true
jitinline true
keyboardtype 5
keycodes false
mousewheelmode 1
mousewheellines 3
ignoresegv false
idlewait true
enableextfs false
debugextfs false
extdrives CDEFGHIJKLMNOPQRSTUVWXYZ
pollmedia false
etherpermanentaddress true
ethermulticastmode 0
routerenabled false
ftp_port_list 21
portfile0 C:\B2TEMP0.OUT
portfile1 C:\B2TEMP1.OUT
edit the script
change this line to your gamebase rezip location.
Set_CFG_Item(%emupath%\BasiliskII_prefs||disk C:\GBGame\0\||%gamefile%||)
C:\GBGame\0\
zip your gamedisk, and link it in gamebase.
when you click PLAY GAME the disk will extract to C:\GBGame\0\
and attach it as the 2nd drive.
with the OS755.hfv as drive 1.
just compare your working basiliskII.prefs with mine.
and change the lines in the script accordingly.