open the INI file in a hex editor.
you will see [00] after every letter.
this is UNICODE so it reads on a Japanese machine in the text editor.
gamebase can not script the file when it's like that.
but it still works perfectly when converted to PLAIN TEXT on european machines.
if you delete the INI file, a new UNICODE version will be created the next time you run the emulator.
This is because the emulator is coded on a Japanese computer.
The source code is available to make a European/English build like the other version of NekoPro you are using.