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Apple II gamebase

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ballez
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Apple II gamebase

Tue Nov 19, 2013 9:19 pm

I have the Apple II gamebase but I have a problem to launch game.

I use Applewin emulator. When I launch a game nothing happen.

I used to launch my emulator without script (with my other gamebase). I think I did wrong but for this moment games from other GB launch great!

I try to put a script to launch game in Apple emulator (the rom have to be load in Drive 1 and run) but it doesn't work.

Do you have a tip for me?
ballez
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Wed Nov 20, 2013 12:12 pm

In the emulator config I have :

Command to execute.

Normally I put the exe file of my emulator in this.
Do I have to put the script file here?
And configuration file?

The script is like this:

Add_CLP(-d1 %gamepathfile%)
Run_Emulator()

What is wrong with this ?

Thanks!
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.mad.
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Wed Nov 20, 2013 6:48 pm

nothing!

the problem will most likely be in your emulators.ini

check the paths to your emulator location.

This is my example.

Code: Select all

[Emulators]
1=AppleWin 1.23
2=
[AppleWin 1.23]
UseShortFilenames=0
UseDefaultTypes=0
SupportedTypes=dsk;po;bin;nib;do;
EmulatorPathFile=C:\GameBase\Apple2Mania\Emulators\AppleWin\Applewin.exe
ScriptFile=AppleWin.txt
WaitFinish=1
1=
check if the AppleWin.txt script file is in the correct scripts folder.

c:\gamebase\apple2mania\scripts\applewin.txt
ballez
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Wed Nov 20, 2013 9:07 pm

Okay I did that.

In the emulator there is nothing in drive 1 when I launch a game.

I checked again all my path. I don't know where is my mistake ! :(
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.mad.
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Thu Nov 21, 2013 7:19 pm

1) are you installing gamebase over multiple drives?.
2) have you given gamebase admin rights in your OS?.
3) when you run a game from gamebase, does the game archive extract the disks to C:\GBGame\0\

like this
C:\GBGame\0\221b Baker Street (1986)(Datasoft)(Disk 1 of 1 Side A)[cr Digital Gang].dsk
C:\GBGame\0\221b Baker Street (1986)(Datasoft)(Disk 1 of 1 Side B)[cr Digital Gang].dsk

if not, then you might have put ZIP, RAR or 7z in supported types.
you MUST remove those file types. Then GameBase will extract the disks, rather than trying to run a ZIP with 2 disks inside. Which it can't do.

SupportedTypes=dsk;po;bin;nib;do;

if you can, upload your settings so i can see your emulator paths.
include ALL your gamebase INI files, and tell me the actual location of your emulator files.

The emulator is running, so it must be a path in one of your ini files.
ballez
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Sat Nov 23, 2013 3:39 pm

Thank you to reply to me :)

1) No
2) Yes
3) When I watch in the matching folder where my game file is, I don't see the extracted archive.
In supported files, there is no rar or zip extension.

Here are my ini files :
ballez
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Sat Nov 23, 2013 3:41 pm

Emulators.ini

[Emulators]
1=AppleWin
2=
[Applewin]
UseShortFilenames=0
UseDefaultTypes=0
SupportedTypes=dsk;po;bin;nib;do
EmulatorPathFile=V:\JEUX\GameBase\Apple II\Emulators\AppleWin\Applewin.exe
ScriptFile=AppleWin.txt
WaitFinish=1
1=

---

GameEmulators.ini

[1]
Name=AppleWin
Extensions=bin;do;dsk;nib;po
Command=V:\JEUX\GameBase\Apple II\Emulators\AppleWin\Applewin.exe
ConfigurationFilename=

---

Paths.ini

[Games]
1=V:\JEUX\GameBase\Apple II\Games
[Music]
[Screenshots]
1=V:\JEUX\GameBase\Apple II\Screenshots
[Extras]
[Photos]

---
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.mad.
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Sat Nov 23, 2013 4:25 pm

Drive "V:" :P

Ok lets start again!.

Uninstall Gamebase from "V" and any other drive you may have installed it on.

*you can still keep your Games, Screens and Extras on "V:"

Install GameBase on "C:".

C:\GameBase\Gamebase.exe

make the GameBase Apple Folder

C:\GameBase\Apple II\

copy the Gambase files to it

Apple II.mdb
Paths.ini
Emulators.ini
Settings.ini
Text.ini
MusicPlayers.ini
gfx [folder]
sounds [folder]
splash [folder]

Scripts [folder]
C:\GameBase\Apple II\Scripts\AppleWin.txt

Emulators [folder]
C:\GameBase\Apple II\Emulators\AppleWin\Applewin.exe

edit the emulators.ini for new path

EmulatorPathFile=C:\GameBase\Apple II\Emulators\AppleWin\Applewin.exe

your paths.ini can be kept the same.

[Games]
1=V:\JEUX\GameBase\Apple II\Games

[Screenshots]
1=V:\JEUX\GameBase\Apple II\Screenshots


When you run a Zipped game from Gamebase. It should now be unzipped to here C:\GBGame\0
ballez
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Sat Nov 23, 2013 5:18 pm

OK, I will try to do it BUT my GameBase is on V:\ because it's on my other computer.

V:\ is a network drive and it's very strange that it doesn't work with this Apple II GB because it works very well with the others. :(
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.mad.
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Sat Nov 23, 2013 5:59 pm

ballez wrote:OK, I will try to do it BUT my GameBase is on V:\ because it's on my other computer.

V:\ is a network drive and it's very strange that it doesn't work with this Apple II GB because it works very well with the others. :(
All your problems will be fixed when you put gamebase on C:
It's just how some emulators need to be configured and scripted.

Your Games can stay on V: but gamebase needs to know where the extracted files are. After Install DEFAULT is...
C:\gbgame\0

you can make gamebase extract files to your network drive

press CRTL+O for front end options.
and select a root folder on V:

V:\gbgame\0

It should be able to read files from V: and extract them to C: so gamebase can read them.

but not sure if it that will work or not, over a network.
ballez
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Sun Dec 01, 2013 11:14 am

Okay thanks, all is working now ! :)

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