Gamebase 64 Forum

RegisterRegister Log inLog in

2 Bugs in GB (v1.3)

 
Post new topic   Reply to topic    -= GB64 Forum =- Forum Index -> The GameBase Frontend
View previous topic :: View next topic  
Author Message
Vicman
Cool Member
Cool Member


Joined: 12 May 2008
Posts: 238
GB64-Points: 239
Location: Germany

PostPosted: Tue Sep 14, 2010 7:50 pm    Post subject: 2 Bugs in GB (v1.3) Reply with quote

Hi Jimbo & Co,

I've found 2 "Bugs" in the GB. (using GB64 v7)
Don't know, if this is only in v1.3 (but i think not....)

BUG 1 :
on the table "Game length" it's allways block(s) , although disk(s) is selected.....


BUG 2 :
The sequence is false, while sorting them descending or ascending...
After 12 blocks it should be 13 blocks...not 120 etc...

Don't know, if you allready know this, but i couldn't find a post/thread here....
_________________
GB done: Philips VG 5000, Sord-M5, Acorn Atom, Enterprise v1.00
Back to top
View user's profile Send private message
merman
Cool Member
Cool Member


Joined: 08 Sep 2003
Posts: 371
GB64-Points: 453
Location: Skegness, UK

PostPosted: Wed Sep 15, 2010 8:38 am    Post subject: Reply with quote

That second one is not a flaw in Gamebase, it's a flaw in any ASCII search...
_________________
THE COMMODORE 64 BOOK 1982-19xx - OUT NOW!

Merman's Kingdom
Back to top
View user's profile Send private message Send e-mail Visit poster's website Yahoo Messenger
Vicman
Cool Member
Cool Member


Joined: 12 May 2008
Posts: 238
GB64-Points: 239
Location: Germany

PostPosted: Wed Sep 15, 2010 9:20 am    Post subject: Reply with quote

merman wrote:
That second one is not a flaw in Gamebase, it's a flaw in any ASCII search...

Yep, thought so too....
Is there an easy way to "batch-rename" them in i.e. 012 Blocks, 009 Blocks, etc ?
I don't want to make this manually icon_rolleyes.gif
_________________
GB done: Philips VG 5000, Sord-M5, Acorn Atom, Enterprise v1.00
Back to top
View user's profile Send private message
.mad.
Outstanding Member
Outstanding Member


Joined: 19 Jun 2005
Posts: 982
GB64-Points: 2762
Location: Lancashire, England

PostPosted: Wed Sep 15, 2010 1:56 pm    Post subject: Reply with quote

yes that can be easy be done.
i have already.

there are a few errors in the v_type.

example
Rockus - The Game = 646 disks.
this might fix the other sort problem you have.

fixed all those as well.

i will upload it to you, when i get home tonight. icon_wink.gif
Back to top
View user's profile Send private message
Vicman
Cool Member
Cool Member


Joined: 12 May 2008
Posts: 238
GB64-Points: 239
Location: Germany

PostPosted: Wed Sep 15, 2010 2:15 pm    Post subject: Reply with quote

.mad. wrote:

i will upload it to you, when i get home tonight. icon_wink.gif


Sounds nice mad, thank you icon_wink.gif
But there's no hurry to give it to me....'cause....

I'm in vacations for 2 Weeks icon_biggrin.gif icon_biggrin.gif icon_biggrin.gif
_________________
GB done: Philips VG 5000, Sord-M5, Acorn Atom, Enterprise v1.00
Back to top
View user's profile Send private message
.mad.
Outstanding Member
Outstanding Member


Joined: 19 Jun 2005
Posts: 982
GB64-Points: 2762
Location: Lancashire, England

PostPosted: Wed Sep 15, 2010 5:27 pm    Post subject: Reply with quote

the extra zer0's get deleted automatically when pasted into the v_length column. icon_cry.gif

a lazy way round this would be to convert the V_Length column like the hi-score one. where it accepts anything (inc letters) entered into it.
but it would lose the display /search.

maybe Jimbo can code it to sort that column in numeric order instead of by character code.

also your right about the V_LengthType not being shown correctly.
after verify, all games length reset to show as blocks only.
Back to top
View user's profile Send private message
.mad.
Outstanding Member
Outstanding Member


Joined: 19 Jun 2005
Posts: 982
GB64-Points: 2762
Location: Lancashire, England

PostPosted: Thu Sep 16, 2010 6:26 pm    Post subject: Reply with quote



here is my lazy fix for you to see.

the media type can be swapped round with quantity,
so it will sort the list by Blocks, Disks, Tapes.
Blocks 001
Blocks 002
Disks 001
Disks 002
Tapes 001
Tapes 002
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    -= GB64 Forum =- Forum Index -> The GameBase Frontend All times are GMT
Page 1 of 1

 
Jump to:  
Cannot post new topics
Cannot reply to topics
Cannot edit your posts
Cannot delete your posts
Cannot vote in polls in this forum


Powered by phpBB © phpBB Group

The C64 Banner Exchange
The C64 Banner Exchange

gb64.com ©1997-2010 The GB64 Team