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GBST version 4

Discuss the Atari ST database that uses the GameBase Frontend.

Moderators: Jimbo, Cord, Paul Thompson

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Cool Member
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Joined: Thu Jun 24, 2010 9:05 pm

Re: GBST version 4

Sat Dec 12, 2020 11:15 pm

Splurt! :D
New Member
Location: United Kingdom
Posts: 11
Joined: Sat Jul 25, 2009 10:49 pm

Re: GBST version 4

Thu Dec 24, 2020 9:15 pm

Anything imminent?
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Respected Member
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Posts: 1999
Joined: Sun Jun 19, 2005 3:30 pm

Re: GBST version 4

Fri Dec 25, 2020 3:06 pm

Hooded_Claw wrote:
Thu Dec 24, 2020 9:15 pm
Anything imminent?
Work so far...

Renamed all disk files, removing the long TOSEC names and foreign characters.

All multiple disks are renamed to the gamebase format to make auto insert 'disk 2' work in any emulator.
*even though very few use 2 drives and require disk 2 in drive A. :roll:

Repacked all archives checking for corrupt data after finding a tennis game didn't unpack.

The current HD games (files in folder) now use 7z to unpack for x64 Windows.
*these will all be replaced with single HD.img files in time.

Moved all duplicate game name entries .STX (Pasti Original) files to the game name EXTRAS
Added lots of new original .STX files.
*some still require manual scans for protection codes, and can not be played.

Updated and fixed old MDB (2007) to use new gamebase v1.3 (2010) fields.
added all Automation Compact Disks 001-512 in the deleted entry slots just to fill the free space. :mrgreen:
added all D-Bug Compact Disks 1-200 (yes number 200 is included!)

Busy testing all games and fixing correct machine settings in GEMUS for latest emulator scripts
TOS, RAM, Joystick / Mouse port, write protect on/off, fast floppy load on/off.

When that is done i will upload what there is.
then i will release the Hard Drive image packs over a few weeks as and when i make them.

just keep checking here for news.
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Location: Poland
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Re: GBST version 4

Sun Jan 03, 2021 12:39 pm

Can't wait, bro 8)
I love Gamebase's creators and compilations

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