How to Add CD32/CDTV/WHDLoad Titles
Posted: Tue Aug 07, 2012 8:17 am
Hi guys
hope you dont mind a question for a first post. Thought it best to come direct here as going round the blocks.
Got the Gamebase up and running (fantastic by the way) and downloaded WHDLoad packs. Noticed a lot of these include CDTV and CD32 titles, but these games are not on the Gamebase list.
I have attempted adding them manually, linking to the zip files, etc. All to no joy. I found an entry for GEMUS (copied below) I added this but only suceeds in getting the following error message on start up:
the selected system rom requires a 68020 with 24 bit addressing or higher CPU
Which makes no sense to me - especially seeing as the entry I am entering in GEMUS states 24 bit addressing as true???
My CD32 and CDTV Kickstarts must be good as when I start WInUAE independently from Gamebase and run these Kickstarts, the home screens load up fine. It is obviously some settings I am not entering correctly in GEMUS?
Can you help please?
Secondly it was just regarding the settings for the WHDLoad titles. For example if I was running a CD32 or CCDTV title via WHDLoad I take it I would have to have the standard GEMUS fileds entered - then when you select Extra's to edit, I notice that the radio button for 'Use These Fields' is selected. When I press Edit I can see the keys and values entered, bu these differ on every title. How do I know what to enter for each CD32 and CDTV title I want to add on WHDLoad?
Seems a little too complicated for a noob like myself? Or do I put up and shut up and be happy with the standard titles??
This is what I added to GEMUS:
kickstart_rom=v3.1 CD32
kickstart_ext_rom=v3.1 CD32
immediate_blits=true
ntsc=false
chipset=AGA
collision_level=playfields
chipset_compatible=CD32
fastmem_size=1
bogomem_size=0
chipmem_size=4
cpu_speed=real
cpu_type=68ec020
cpu_model=68020
cpu_compatible=true
cpu_24bit_addressing=true
cpu_cycle_exact=true
blitter_cycle_exact=true
cycle_exact=false
hope you dont mind a question for a first post. Thought it best to come direct here as going round the blocks.
Got the Gamebase up and running (fantastic by the way) and downloaded WHDLoad packs. Noticed a lot of these include CDTV and CD32 titles, but these games are not on the Gamebase list.
I have attempted adding them manually, linking to the zip files, etc. All to no joy. I found an entry for GEMUS (copied below) I added this but only suceeds in getting the following error message on start up:
the selected system rom requires a 68020 with 24 bit addressing or higher CPU
Which makes no sense to me - especially seeing as the entry I am entering in GEMUS states 24 bit addressing as true???
My CD32 and CDTV Kickstarts must be good as when I start WInUAE independently from Gamebase and run these Kickstarts, the home screens load up fine. It is obviously some settings I am not entering correctly in GEMUS?
Can you help please?
Secondly it was just regarding the settings for the WHDLoad titles. For example if I was running a CD32 or CCDTV title via WHDLoad I take it I would have to have the standard GEMUS fileds entered - then when you select Extra's to edit, I notice that the radio button for 'Use These Fields' is selected. When I press Edit I can see the keys and values entered, bu these differ on every title. How do I know what to enter for each CD32 and CDTV title I want to add on WHDLoad?
Seems a little too complicated for a noob like myself? Or do I put up and shut up and be happy with the standard titles??
This is what I added to GEMUS:
kickstart_rom=v3.1 CD32
kickstart_ext_rom=v3.1 CD32
immediate_blits=true
ntsc=false
chipset=AGA
collision_level=playfields
chipset_compatible=CD32
fastmem_size=1
bogomem_size=0
chipmem_size=4
cpu_speed=real
cpu_type=68ec020
cpu_model=68020
cpu_compatible=true
cpu_24bit_addressing=true
cpu_cycle_exact=true
blitter_cycle_exact=true
cycle_exact=false