Welcome to the Gamebase 64 forums.                 An attempt to document ALL Commodore 64 gameware before it's too late!

Sharp X1 Gamebase

Discuss any other databases that use the GameBase Frontend, whether in pre development, development or publically released.

Moderator: Jimbo

hardmanm
Cool Member
Cool Member
Location: Lancashire, England
Posts: 455
Joined: Wed Jul 05, 2006 8:03 am

Sharp X1 Gamebase

Wed May 02, 2012 9:18 pm

I am in the middle of doing a Sharp X1 gamebase and hope to have a Beta release soon.
Gamebase Developer
hardmanm
Cool Member
Cool Member
Location: Lancashire, England
Posts: 455
Joined: Wed Jul 05, 2006 8:03 am

Thu May 03, 2012 3:04 pm

Here is the first Beta http://www.filedropper.com/sharpx1
Gamebase Developer
User avatar
.mad.
Respected Member
Respected Member
Location: Lancashire
Posts: 1827
Joined: Sun Jun 19, 2005 3:30 pm

Thu May 03, 2012 7:00 pm

WOW! this is Awesome.

more Japanese games from the past.
reminds me of the PC88/98 collection filling up my HD.

And uploaded on a file-share site i can use.
Don't get any better than that.

Thanks Mark. 8)
sjakie43
Cool Member
Cool Member
Location: Netherlands
Posts: 310
Joined: Sat Aug 07, 2004 2:53 pm

Thu May 03, 2012 7:43 pm

Galaxian ! wowie!! :D

Looks very nice Mark 8)
Demobase Creator

Ultimate 64 in transparant Case+led
C64 Breadbin+SidFX+Ultimate1541-II+ with Tape Expansion
Vic-20+Mega Cart+Tapuino



and more....
User avatar
OX
Cool Member
Cool Member
Posts: 532
Joined: Thu Jun 24, 2010 9:05 pm

Thu May 03, 2012 11:00 pm

Very nice GB Mark, being picky here but I'm not able to define joystick controls in that version of MESS, also getting a warning nag screen on startup.

-update, sorted the joystick controls using scoll-lock tab but still unable to define controls from the menu, just a matter of waiting for a good dump of that rom or suppressing the warning.

Added:-

Add_CLP( -joy -window -skip_gameinfo -nowaitvsync -sound -max)

To the MESS Gemus script for a maximised 4:3 window with sound.
User avatar
.mad.
Respected Member
Respected Member
Location: Lancashire
Posts: 1827
Joined: Sun Jun 19, 2005 3:30 pm

Sat May 05, 2012 12:02 pm

OX wrote:Very nice GB Mark, being picky here but I'm not able to define joystick controls in that version of MESS, also getting a warning nag screen on startup.

REMOVED all NAG Warnings and "PRESS OK to continue"
from the MESS code. Plus added a few GFX.

http://www.datafilehost.com/download-63c3f481.html
User avatar
OX
Cool Member
Cool Member
Posts: 532
Joined: Thu Jun 24, 2010 9:05 pm

Sat May 05, 2012 12:49 pm

Cheers .mad., do you have the no nag version of messui.exe just I prefer the menu in place so I can whack it to unlimited speed when loading tapes.
User avatar
.mad.
Respected Member
Respected Member
Location: Lancashire
Posts: 1827
Joined: Sun Jun 19, 2005 3:30 pm

Sun May 06, 2012 8:20 am

That was too much like hard work.
the UI source was unavailable to download or missing.

Should be No-Nag all the way and comptible with any GameBase.
(even Texas v2) :wink:

http://www.datafilehost.com/download-6e1a03a7.html
sut
Cool Member
Cool Member
Location: Mansfield
Posts: 200
Joined: Thu Jul 20, 2006 5:15 pm

Fri May 11, 2012 9:14 pm

Wow Super Mario Bros on a non-Nintendo system !
Was this a official release ?
The Sharp X1 is obviously struggling to run it.
Starscream
New Member
Posts: 49
Joined: Sat Mar 14, 2009 4:01 pm

Sat May 12, 2012 12:00 pm

That one official, it was made by Hudson after all. It's also on the PC-88.
hardmanm
Cool Member
Cool Member
Location: Lancashire, England
Posts: 455
Joined: Wed Jul 05, 2006 8:03 am

Fri Jan 25, 2013 4:36 pm

I have been working on the first full release of GB Sharp X1 and here it is:-


http://www.sendspace.com/file/nawkwm

Enjoy

I'm now working on the NEC PC8801 but this will take a while to complete.
Gamebase Developer
User avatar
.mad.
Respected Member
Respected Member
Location: Lancashire
Posts: 1827
Joined: Sun Jun 19, 2005 3:30 pm

Fri Jan 25, 2013 5:38 pm

thanks again!

you seem to be releasing GameBases weekly at the moment.
These rare Japanese computers are especially welcome in my collection. 8)
User avatar
OX
Cool Member
Cool Member
Posts: 532
Joined: Thu Jun 24, 2010 9:05 pm

Fri Jan 25, 2013 8:19 pm

Thanks, Nice one Mark.
sut
Cool Member
Cool Member
Location: Mansfield
Posts: 200
Joined: Thu Jul 20, 2006 5:15 pm

Fri Jan 25, 2013 9:54 pm

Brilliant, really enjoying these Japanese Gamebases
Author: Gamebase Atari 5200, Gamebase Atari 7800, Gamebase Odyssey 1, Gamebase APF, Gamebase Channel F, Gamebase Action Max, Gamebase VideoBrain.

Contributor: Gamebase Archimedes , GamebaseST, Gamebase RCA Studio II
User avatar
OX
Cool Member
Cool Member
Posts: 532
Joined: Thu Jun 24, 2010 9:05 pm

Fri Jan 25, 2013 10:43 pm

Can't get tape games that use tapbas.2d to autoload, although they can be ran manually by selecting the tape image in the emulator and typing run"" at the basic prompt.

Return to “Other GameBase Projects”

Who is online

Users browsing this forum: No registered users and 9 guests