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  Topic: Profiles page broken..
Mayhem

Replies: 3
Views: 4124

PostForum: The GB64 Website   Posted: Wed Feb 03, 2016 2:22 pm   Subject: Profiles page broken..
PM me a link to where it can be found on a website, and I might be able edit things in the admin panel.
  Topic: Did anyone ever fix the script for Vice 2.4?
Mayhem

Replies: 28
Views: 43729

PostForum: Commodore Vic20 - GameBaseVIC20   Posted: Wed Jan 06, 2016 11:25 am   Subject: Did anyone ever fix the script for Vice 2.4?
Have you remembered to disable short filenames in the menu against the Dink mod GEMUS entry?
  Topic: some games do not load on Gamebase Vic20 V0.2
Mayhem

Replies: 32
Views: 42405

PostForum: Commodore Vic20 - GameBaseVIC20   Posted: Thu Jul 30, 2015 4:25 pm   Subject: some games do not load on Gamebase Vic20 V0.2
"Extras" are for the ORIGINAL images of games, such as TAPs. This is following the principle set by GB64, which I'm also a member of (hence why I'm here). The normal games are PRGs, D64s etc, basicall ...
  Topic: Profile page broken?
Mayhem

Replies: 10
Views: 10868

PostForum: The GB64 Website   Posted: Mon Apr 13, 2015 5:05 pm   Subject: Profile page broken?
We are aware of the issues, and trying to look into what's going wrong.
  Topic: GEMUS Script : Add Poke via key=value ?
Mayhem

Replies: 26
Views: 29421

PostForum: The GameBase Frontend   Posted: Thu Nov 27, 2014 1:12 pm   Subject: GEMUS Script : Add Poke via key=value ?
Thanks for the offer. Already most of the way through doing the renaming, and it's also limiting the number of characters to 16 for 32-bit purposes. Makes it less Windows reliant. Hopefully I might ge ...
  Topic: GEMUS Script : Add Poke via key=value ?
Mayhem

Replies: 26
Views: 29421

PostForum: The GameBase Frontend   Posted: Mon Nov 24, 2014 10:49 am   Subject: GEMUS Script : Add Poke via key=value ?
I thought i already sent this to you a while ago with the updated cropped screens and games?.
Ah okay, sorry, I've been busy in general, and I've wanted to re-organise the entire GB20 better first b ...
  Topic: GEMUS Script : Add Poke via key=value ?
Mayhem

Replies: 26
Views: 29421

PostForum: The GameBase Frontend   Posted: Sun Nov 23, 2014 4:10 pm   Subject: GEMUS Script : Add Poke via key=value ?
I generally got around it by using versions of games that didn't need the POKEs prior to being run.

I take it I can use that version of the script without issue in GB20 then .Mad.?
  Topic: some games do not load on Gamebase Vic20 V0.2
Mayhem

Replies: 32
Views: 42405

PostForum: Commodore Vic20 - GameBaseVIC20   Posted: Thu Aug 21, 2014 4:26 pm   Subject: some games do not load on Gamebase Vic20 V0.2
Least I know it's not something I've ballsed up then :p
  Topic: some games do not load on Gamebase Vic20 V0.2
Mayhem

Replies: 32
Views: 42405

PostForum: Commodore Vic20 - GameBaseVIC20   Posted: Tue Aug 12, 2014 1:58 pm   Subject: some games do not load on Gamebase Vic20 V0.2
Ah okay... there are a couple of issues with WinVice 2.3 (as detailed in the README) but you should be fine in general.
  Topic: Thank You
Mayhem

Replies: 1
Views: 5927

PostForum: The GB64 Website   Posted: Tue Aug 12, 2014 1:57 pm   Subject: Thank You
Are all of them credited correctly? If not, please let us know what games need your name attaching to them, and what that name is icon_smile.gif
  Topic: some games do not load on Gamebase Vic20 V0.2
Mayhem

Replies: 32
Views: 42405

PostForum: Commodore Vic20 - GameBaseVIC20   Posted: Sun Aug 10, 2014 3:49 pm   Subject: some games do not load on Gamebase Vic20 V0.2
Yes, you should leave them where they are. And I do thoroughly recommend updating to v0.3 of the database, a lot of updates and new games present.

I'm currently, slowly, making my way through produ ...
  Topic: Issue with multiple files per archive
Mayhem

Replies: 11
Views: 14042

PostForum: The GameBase Frontend   Posted: Sat Apr 26, 2014 12:49 pm   Subject: Issue with multiple files per archive
As I'm writing a Vic20 piece for Retro Gamer currently, the screenshot cropping is coming in handy :p
  Topic: What happened to lemon64.com and lemonamiga.com?
Mayhem

Replies: 26
Views: 30601

PostForum: The GB64 Website   Posted: Thu Apr 24, 2014 8:48 pm   Subject: What happened to lemon64.com and lemonamiga.com?
That and the bandwidth limit was set massively under what the contract was for. Hopefully everything should be okay now.
  Topic: What happened to lemon64.com and lemonamiga.com?
Mayhem

Replies: 26
Views: 30601

PostForum: The GB64 Website   Posted: Wed Apr 23, 2014 4:33 pm   Subject: What happened to lemon64.com and lemonamiga.com?
I've notified TNT, I have a sad feeling I know how this may go, as another site I mod on tried to swap to the same hosting company recently, and had to swap back as they exceeded bandwidth in under a ...
  Topic: Would some good sould teach me how to set up SIDs in GB?
Mayhem

Replies: 7
Views: 9077

PostForum: GB64 Help!   Posted: Sat Apr 19, 2014 2:05 pm   Subject: Would some good sould teach me how to set up SIDs in GB?
Each release of GB64 is timed to match one particular version of HVSC. I suspect you are using a different version of HVSC to that linked into that version of GB64.
 
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